Second Life

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JCDL 2009 in Second Life

For the first time in the JCDL conference series, the Poster Session in JCDL2009 was held simultaneously in real life at the conference location and online in Second Life!

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This work was also submitted to JCDL as a demonstration and was awarded 3rd place in the best poster/demo award![1]


This work is also related to a NSF project involving the University of North Carolina at Chapel Hill and Virginia Tech in demonstrating the benefits of environments like SL to support the digital preservation community, through 2D and 3D (interactive) presentations, meetings, information sharing, etc. It will exploit the capabilities of SL with regard to DL and preservation concepts, systems, practice, research, and education.

Location: Poster island in Digital Preserve Second Life region

SLurl: http://slurl.com/secondlife/Digital%20Preserve/60/134/22/

(Please click the link above after installing Second Life and getting a SL account)


About Second Life and TCDL:

Second Life (SL) is a popular general-purpose 3-dimensional virtual world developed by Linden Lab. Referring to SL as ‘general purpose’, means it is not only for a specific use, like gaming, but also supports diverse activities when users engage in e-business, distance meetings, education, training, etc.

Accordingly, we are exploring a broad range of methods to support the Digital Library (DL) community using SL. We began to explore this late in 2007 when the IEEE Technical Committee on Digital Libraries (TCDL) decided to connect with the broader IEEE efforts in SL, involving several IEEE “islands”. The parcel of “land” for TCDL has location (IEEE 2 (53, 202, 27)).

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